Magic Open Door

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Magic Open Door
Complete Entrance (Checked Software)

Stand facing less than to vacation Tartan's logically easy adventure.............

Here's the key in.
You begin on a peninsula top E, GET Location, W, W, GET Cane, E, TIE Location, (the flex now hangs from the bar and down the peninsula) E, Require Cane, (the wand lands in the stock less than) W, D, E, Roll, D, (you find the wand at the end of the sea) GET Cane, U, OUT, W, N, Flail Cane, (the situate swagger opens and a wizard appears and gives you a `police' spell) N, (the swagger closes defeat you) E, N, W, Complete Niche, (you find a battery) GET Munitions store, W, EXAMI Sculpture, (it is signed `Constable' so use your standardize spell) Arrange Legalize, (the sculpture swings exposed from the wall reducing a wall continuous) S, Complete DRAWER, (you find a piece of paper) GET Materialize, EXAMI Materialize, (it has `1238' in print on it) N, Chronometer 1238, (the continuous opens revealling a brass key) GET KEY, E, E, S, Complete Cubbyhole, (a torch cataract out) GET TORCH, Weigh down Munitions store, TORCH ON, D, (you fill the cellar which is now accesable as you clutch the torch) Unbolt Strongbox, (the wizard re-appears and gives you a `HEINZ' spell) U, Complete Entrance, E, E, GET Spoon, W, N, E, E, DIG, (you find a bone) W, E, (you fall down the whole you dug) GET Clean, U, W, W, S, W, W, U, (a dog blocks your path) Give Clean, E, E, (you arrive at a swagger with `57' in print on it - a conduct to indicate you want cast the
`Heinz' spell so
) Arrange HEINZ to halt the game...

Typed (and solved) by Ian (phian@btinternet.com) Initially displayed within the `Spectrum Holidaymaker web pages at:-
(http://home.virtual-pc.com/isblpx/index.html)

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